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Dev Log#26: Validation

I revisited the rpc documentation to learn about validation.

If someone tried to memory edit to change important values to the game this acts as way to prevent that edited information from being accepted
If someone tried to memory edit to change important values to the game this acts as way to prevent that edited information from being accepted

There's obviously a lot that goes into anti cheat measures for PvP games however that's out of scope for this project as there's no plans to release this but I wanted to dip my toes into just a little bit and gain a bit of insight into how some things might be implemented.

 
 
 

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